hello,
well i have a prob... i try to export a character model (biped with skin rigged and weighted) and a mocap on it. so i had to set "planted keys" for the feet so that they don't "slide" on the ground, it worked out fine, when i exported it everything works well but the feet are sliding on the ground as if i had not set the planted keys...
question is:
- does shockwave support planted keys?
- did anyone else encountered the same prob and has a workaround for that?
it would be very nice if someone could give me a direction or much better a usable solution for this... it would help me very very much in my situation...
thank you.
jehuty
sorry i forgot i am exporting from 3d studio max 7....
Replies
Isnt there a way to convert everyframe into a key? Could you do that then export if nothing else?
Then delete the planters.
If thats what you did. Trevormedia used to have a good shockwave 3d mailing list that could help. Or maybe cgtalk?
i wrote an cgtalk already but i am reseiving no answer... i will try the mailing list.
thx