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RTS battle

polycounter lvl 18
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Thegodzero polycounter lvl 18
My idea is to model up as many units/structures/effects in the same style as supreme comander. With them make a huge battle scene.
This is what i have so far.
Each object uses a 64x difuse, normal, and spec.
rtsbattle.jpg

Next its a mech like the red one, but with missle racks for weapons. The red one will be the only copy as it was a test. All other units and such will be in that same style but of my design.

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