light source consistant in a texture is a major weakness of my textures
used bobo the seals vertex baking tutorial and decided to keep it simple for the first time i use this technique.
the texture is 100% photo free i even painted the wood texture myself
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I used to work as a boat mechanic, and outboard motors would ship in similar crates so maybe I can compare some things. Yes, the seam is bad, and don't mix you board sizes or let them pan across the edge of the crate like that, keep them solid pieces. Your texturing is very soft and smooth. These crate ship with very fresh, splintery wood. So sharpen up that wood and make any scratches strong and carved in (they normally won't curve, but look more like something hit them with the nail remover end of the hammer). Your scratches also go from one board to the next, that's a no-no, doesn't happen. Anything printed on isn't sloppy like that, It's solid, straight, clean, easy to read and usually at eye level. Any paper information is taped on around all sides of the paper and usually has a protective plastic cover to the paper. This is shipping information, it's important, treat it that way. You don't need that lose piece of toilet tissue hanging there with all the drop shadow. This is already too much to know about crates.
To summarize, sharper textures.
if you insist on making rude comments as you have in the last 2 threads ive posted and you replied to please just save your time.
I do not mean to offend you, I only comment on what I see. I assure you I mean nothing but to help you succeed. I may be blunt, and come off as an asshole, but I'm not here to blow smoke up your ass or get you to join some mod. I speak to you as your senior would in a work environment. If you don't like what you see, then don't read it, but that doesn't make your art better. You've been showing a lot of improvement, but don't get caught up in what people think, it's only about the art. If you start taking things personally, you lose focus. As far as my "rude comments", sometimes humor doesn't read, and if you're upset, I'm sorry.
Just treat VERY and literally constructive criticism with respect like everything else :P
from that they on i made myself a promise that no matter what level i will alway offer respectable CC and not tolerate mean spirited CC
so if i get a little defensive thats probably why 6 years of trying to make it at this can make you short tempered at times
"This is shipping information, it's important, treat it that way"
There you go, what more do you wan't. First hand information paired with artistic advice.
No insulting, no questioning of your skill just good old information. YEAH ... mhhhh taste it
Concerning your exp. during your first gig. Hey man, you get paid for that. You get paid to be told that. You are young, you need the xp. eat it and get what you need and move on. I know how it is to come from a hobby field and then get thrown into a professional environment where critique is harder more streight forward but in the end more professional and if you are professional to see that it is bullshit then you are a step ahead and know better than to be annoyed.
So ... sharpen thoose textures *g*
only part i took offense at was the toilet paper remark and thats it,the rest i read and took to heart.
its natural that you understood him the wrong way, it happens all the time (i would know.. i dont even understand myself sometimes). what you should ask yourself is "why did i interperate what he said the way I did, and not as others did?"
it will take some honesty from you to answer this question, but if you will find the answer, you may admit something to yourself and next time you will have different perspective on comments given to you.
think about it.
not to add lether boots to the soup bowl - i wont forget to comment on the pimp itself: only support what has been said here already, make the texture sharper. its well done just blurry, somewhat.
the red prints overlay looks fake to me.
sharpened the wood up a bit
got rid of the other srcatch layer,made new scratchs more deep and sharper
redid the placement of the fragile text and totally redid the freight manifest
and fixed the uvw s
The way you have your texture wrapping around the object like that isn't very realistic. The way the one plank of would on the corner of the object wraps from one side ot the other wouldn't happen to a crate like that. Generally they're built plank-to-plank per side.
Now it may be the resolution you're working at but the scratches on the wood are very thick. They look more like dents - which could very well be what you're going for.
Also, the font you're using for "FRAGILE" doesn't seem proper for the setting. Pick something more along the lines of TimesNewRoman or something not so "techy" and clean. Also, I suggest making it look like it was stenciled on, rather than printed on like it does now. (Look how you did the arrow, the paints coming off there but not on the text.)
Hope this helps.
Oh, and listen to cholden. He might be a dick but he's a wise dick. (haha jk!)
aside from that i didnt have any other problems with what he said
like if somes tell me something doesnt look realistic i wont get offended but when someone makes a comment like "looks like elvis in tights" which is of no value that i dislike
look at my post history and youll see i have no problem with good criticisim
again all he said =good
toliet paper part= mis read as bad
Adam: yeah ill change the font,i had my doubts on it,as for the unwrapping ill have to chalk that up as bad planning but i have to move on for time being i still alot of other things i need to build for this project
While I like the idea of adding age to the crate, it may not be the way to go. If a crate is old enough to have the galvanized nails start to rust then the wood would have lost its bright brown/yellow coloring and would be almost back and white. Rust streaks come from water continually running down metal over a long period of time. Most crates this big unless they are empty are not left outside for that long, and if they are, they are covered with a tarp... Unless the place is abandoned in which case shinny new crates would stick out, especially outside.
You might want to try doing alternate versions since lvl props such as this one often need variants, a tarped version and a weathered empty/broken version could be good for the Ol' Portfolio? How about doing a stack of crates?