I have uvw mapped by model, unwrapped it and got everything scaled and situated. I went to textporter to unwrap the mesh and it did something I haven't seen before:
For some reason it's only grabbing a small portion of the whole map. Like it's zoomed in on the map. I have just mark overlaps and backface cull unchecked.
Has anyone encountered this before? Any help would be appreciated.
Thanks!
Replies
Thanks for sparking that fix.