well i'm helping astro with a project together and i made this today after work, first character i've modeled completely in a loong time, so crits are welcome but be gentle the clothes were rused on for last minute to and will be tweaked heavily
the hair will be done with alpha plane and done seperatly
was using this as a reference guide
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Even out the spacing of the segments on the tail. Might need to add a segment or two more.
This almost looks like it'd be good put into Jedi Academy.
looks good so far anyway mojo, hope you get as much character into the face as there is in that image.
Yea, I think the face could use a bit more definition. I was also wondering if the legs could use more shape/musculature? Could just be the angle though.
place on the structure of the jaw to make it look more like a monkey
b1ll
I have to agree with b1ll about the face
Don't forget to put in the 2 poly alpha'ed cheek fluff/fur!
Vig are you suggestion he go disney on us?
http://us.movies1.yimg.com/movies.yahoo....er/aladdin2.jpg
As for the moves, I would like to see him use his feet and tail like another set of arms. While he is punching his enemy in the face with both fists, one of his feet would be punching the body and his tail/remaining leg would be providing ballance. The tail could be holding the staff ready to sweep the enemies legs when he is done punching.
Or as people throw punches at him he cartwheels or back flips onto an arm and uses his feet to catch and hold the fists and then uses the force from the punch and tosses them, landing a few punches with the other arm as they go by.
All hard to animate and I have no idea what kind of project you guys have going on? But when I look at the ref and the model, this is what I see this model doing. So I guess the question would be what the plans for the model? And what is this project you speak of?