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Freezing UVs in Maya

polycounter lvl 18
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Steve Schulze polycounter lvl 18
Is this possible? I've got 3 LODs, one of which has a texture. The other two haven't had their UVs laid out yet. Probably I should have UVed the initial model before making the LODs, but I didn't quite think that far ahead, as per usual. I'm wondering now whether it'd be possible to freeze the UVs on the existing model so that I can just snap the ones on the LODs to them without danger of messing everything up.

Is there a way to do this, or a better way to work?

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