Everybody loves cute furry beings, so here is another one
I made a fox model some months ago and now reworked it a bit and animated it. Done with Softimage XSI 4.2.
Here's a still from the animation:
And here is the Animation:
>>>>>
Fox Forest Animation (3.3 MB) <<<<<
The video was compressed with
DivX 5.2.1.
Bonus: Some facial expressions of the fox
Any comments and/or questions?
Replies
[edit] the only thing that stands out to me is the background is really static even the grass near the foreground. If you could get a slight breeze going or something i think it would liven up the whole scene.
When the fox is sniffing his nose dosn't move at all, if you had some controller for his nose I think it would help the overall effect of the "sniff"
But these are just nit picks
Plus model up some grass blades for when jumps off the log he causes some of the blades in the scene to move as if he went right through them.
I like the movement on the fur. I'm jealous.
Besides that and what other people have said, the anim itself could use a little polishing. The leap at the end probably needs to be a bit faster. He looks a bit floaty atm. The head moves somewhat mechanically from one position to another as well. Try to have more ease in/ease out, and remember that heads dont really move straight from one position to another, they always move in curves. Lastly, the last step forward before he jumps, needs to be smoothed out a bit.
Other then that, the animation is great!
The head is movement is very linear. Make it move in curves like someone mentioned.
For the jump, the anticipation is good, but I think you need more height. And delay his tail a little more too, give it some whip action.
Also, he would be jumping off his back legs, so delay them a little bit. Right now both sets of legs come off the log at the same time. His torso would come up first, arching his spine, then his back legs would spring and force his ass to come up.
Maybe if you put some secondary animation in the jump? Arch back and spread out paws or somthing?
Still, that is really good. The movements of his head are really nice, very fluid. The modeling and texturing look excellent to me. I'd like to be able to texture like that, but I only have that kind of patience for animation.
For the lighting you need a few more blue fill lights from above, and some movement of the grass would work.
Scott