ya, I haven't really been modelling like I used to, and the models that I have done, I've only shown to a community that really doesn't know how to model.(for those who know me, I'm not talking about ESF)
I'm getting ready for hl2 work for an rp mod, so I'm making a model for all the different type of things you can make in hl2 which are vehicles, static props, ragdoll props, breakables, player models, etc... So I'm starting off with a vehicle.
skin isn't done yet, and I gave it a car paint render for fun.
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not sure but mebbe you should widen it a little, it seems very small seen from the front, compared to the side view...
As you can see, I mesh smoothed it, but I'm gonna include lod for the model.
pc: omg, it's 6k
As you can see, I mesh smoothed it, but I'm gonna include lod for the model.
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Mesh smooth isn't a very good way to improve the geometry of a mechanical object like a car (also, it would be much more helpful if you could post a wireframe of the mesh before you applied mesh smooth). You should model the highest detailed model first, and then scale down from there; just adding mesh smooth to a low poly vehicle isn't going to look very good.
As for the lines of the car (hood, fenders, rear), it doesn't look too bad to me, but could use some tweaking. I can see you roughly based this model on a first-generation (early 90s) Viper R/T 10. If you were trying to model that specific car, then the model needs a lot more work, but if you're trying to model a generic roadster, then it shouldn't need too much tweaking.
I did a quick overlay of a few things that I think could improve the overall look of the car.
This is actually the first time I've mesh smoothed since my first 3 models. I'm not good at doing high polies, so I add a mesh smooth.
It was like 1500 polies before mesh smooth. anyhow, I'll get fixing tomorrow.
nice, keyser, I never knew you modelled.
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Yeah, probably because I haven't posted anything here in a looong time . I've been modeling as a hobbyist for a few years, but recently I haven't done much. I'm always starting projects and then leaving them incomplete to start something else. I have 3D ADD .