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Generic Male

CameronC
polycounter lvl 18
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CameronC polycounter lvl 18
Started off as just a head, but I added a body. I modeled it so I can have something to texture when I get a wacom next week. laugh.gif

Crits are appreciated. There are some things that feel 'off' about it, but I have a difficult time pointing them out.

genericmale07zd.jpg

genericmale19cs.jpg

1568 tris.

Replies

  • John Warner
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    John Warner polycounter lvl 18
    well... it's very boxy.. hehe you need to push in the corners and make him round. this is a common problem with new modelers.

    the head looks good from here. fix the body smile.gif
  • nealb4me
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    nealb4me polycounter lvl 18
    I think it would be better to remodel the body with 8 sided cylinders (pretty standard) instead of trying to fix it. I agree that the head is looking good, maybe lift the ears a little.
  • mr.toast
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    mr.toast polycounter lvl 18
    the head looks really nice, but yeah the body is boxy, i dont think remodelling it would be needed, you just have to optimize it a bit, like john warner said push the front edges in a bit, and maybe push out the sides a little to give it a rounder look
  • CameronC
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    CameronC polycounter lvl 18
    will do. i'll update in morning. just got off of work and my head will explode if I see a vert.

    thanks for the comments about the head. I downloaded the video tutorial by Mop and watching it increased my 'head modeling ability' 10 fold.
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