I don't mean for just any job, I mean a gaming gig in particular. Any tips on preparing for an interview? I have one with Volition @ 2PM on Monday (the 15th). I've checked out the companies website for some info, downloaded some demo's so I could be reminded of their titles. I have a tendancy to speak fast so I'm practicing answering questions at a normal rate of talking.
Any other ideas? Some tips? The interview is over the phone.
Replies
Just speaking from what ive read as ive never had any interview myself yet,but generally relax and stay cool,also I think in a similar thread about this someone said it helps to be as honest as possible...like if they ask "so why do ya wnat to work for us?" give them a true answer like becuase "I want to make lots of money and cool games" ya know what i mean?
Anyway man good luck with that
NOTE*:- Mods is there any chance of recovering the sticky threads that gave interview/portfolio advise and how to survive in the industry taht were at the old 3d/2d disscussion forums? they were pretty useful for guys like Adam and me to look at
Thanks
john
Basically, be confident and smile. Even over the phone, it is easy to notice when someone is smiling and generally happy/excited when they are talking to you. And be confident in yourself. Obviously, there is a difference between confidence and arrogance, and it is very important to stay away from sounding arrogant, but having an air of confidence will make you look and sound that much better in the eyes of the person conducting the interview.
Best of luck with the interview, keep us posted!
Its also worth finding the old "how to get into and survive in the games industry" document that was put together on polycount a couple of years back. That'll answer everything you could possibly want to know regarding your interview and a whoel lot more. I'm sure someone will have the link.
EDIT:Oh look, here it is - http://www.planetquake.com/polycount/cottages/docrob/Industry.html
Mad respects to the people who helped put this thing together. I don't think I would have gotten my job without it.
I loved ultima V on the apple IIe, without fail (unless they're really really young) the interviewer starts nodding, agreeing, remembering how great it was... can't go wrong
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Dude, how about Ultima III on the Commodore 64? Sorry, I couldn't resist. See, it works!