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Tiberian Sun : HL2 & Renegade Engine

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Renardin polycounter lvl 18
We will probably move to the source engine after the Renegade version is finished.

The Renegade engine can support high poly models. The problem is the support of high quality texture.

Anyway if you are interested in helping us, just contact me @ renardin6@hotmail.com

You can see here some products we are working on :

water_17543.jpg

water_17558.jpg

We need good texture artists. As we will use quality skins for our models when we will make the HL2 version.
( knowing bump mapping and other stuff like that is a plus )

http://www.cncreborn.com

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  • Renardin
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    Renardin polycounter lvl 18
    Well still nobody to help us ?

    Here is a list of the last stuff to add to the mod :

    GDI Infantry :

    Umagon : not done (under work)
    Ghostalker : not done (underwork)
    Mutant : not done (under work)
    NOD Infantry :

    Mutant Highjacker : not done
    Nod Railgun Infantry : not done

    The weapons

    GDI

    Rocket AA Infantry : gdi AA missile launcher
    Disc thrower : new disc
    Ghost : new railgun

    NOD

    Soldier : new nod rifle
    Lillith : tiberium rifle
    Nod Railgun Infantry : nod railgun
    Chameleon spy : new nod sniper rifle (under work)
    Nod Elite Cadre Officer : elite cadre machine gun
    Nod Elite Sniper : new nod elite sniper rifle (under work)
    Mutant highjacker : what weapon ?

    Now the vehicles :

    GDI :


    Juggernaut Model DONE ! FUCKING AWESOME !
    APC under work...


    NOD :

    Stealth Tank
    Devil's Tongue
    Tick Tank


    The complete list ( completed and not completed ) has :

    30 weapons ( more maybe, didn't count all. )
    34 Vehicles
    24 Buildings
    7 maps
    28 characters
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