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[PAID] 3D Hard Surface Weapon Modeler - Tactical Sci Fi Game

Stormseeker Games is seeking an experienced 3D Hard Surface Weapon Modeler to create weapons for our in-development turn-based tactical sci-fi game.

We are looking for someone who enjoys creating believable, military-inspired sci-fi weapons rather than highly stylized or fantasy designs.

Please have experience with:

  • High-quality hard surface modeling
  • Game-ready topology
  • UV unwrapping and baking
  • PBR texturing
  • Realistic or military-inspired sci-fi weapons
  • Good communication and reliability


The project includes approximately 20–25 weapons over the course of development, including:

  • Assault Rifles
  • Precision Rifles
  • Shotguns
  • Energy Weapons
  • Pistols
  • Combat Knives / Short Blades


Ideally work will begin immediately. If we're a good fit, there is potential for a long-term working relationship to complete all of the weapons the game needs. You will be provided high quality concept art for each weapon. 6 of the weapons are concept complete and ready to begin immediately.


Target Quality: weapons should be suitable for close-up tactical gameplay

Typical targets are approximately:

  • Rifles / Long Guns: 20k–25k triangles
  • Pistols: 8k–12k triangles
  • Blades: 6k–10k triangles


Typical budgets are:

  • Rifles / Long Guns: $800–1,000 USD
  • Pistols & Melee Weapons: $600–800 USD

Please confirm these budget ranges work for you when you apply.


To help verify previous work, please also include a link to a professional online presence such as LinkedIn, Instagram, X, ArtStation profile, personal website, or similar.

Contact:

art@stormseekergames.com

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