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[Finished] Numenor Inspired Environment UE5

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ThisisVictoriaZ sublime tool
Hello! Ive been working on this little alley environment based off of concept art I found for Rings of Power season 1! Numenor was one of the coolest places showcased in the show, and I felt like this concept was not only visually interesting, but it looks like it can help me to reach a few goals ive been wanting to practice in my free time, outside of work. 
The Rings of Power - Nmenor 3
https://www.artstation.com/artwork/NyQXyD?collection_id=2050873 Here is the original art by Julien Gauthier



Here is the block out and my most recent progress on this!
There's quite a few things that i know I want to change about my environment right now, including:
  • Need to change the shade of green on right wall
  • Replace brown stone wall on left side, its too noisy and not reading well
  • Fix metal window frame on left wall
  • Some things still feel too blocky, need to fix
  • Add displacement to my brick wall materials?
  • Replace all block mesh with real models 
  • Replace water material
  • Help models fit together better by messing with AO and adding some decals where edges meet
  • Get started on foliage 
  • Create custom decals to match the paint brush strokes on the concept

Here are my references and goals

I am working on this pretty slowly, I do work full time in the games industry but I would like to push through and finish this soon!
Looking forward to hearing your feedback and posting more updates on this :)

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