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[HIRING] 3D Asset Converter - Unity 3.5 Assets to Daz Genesis 8 (M/F)

Project Overview: I am seeking a freelance technical artist or character rigger to port a comprehensive suite of assets from X-COM 2 (UE3.5) to the Daz Genesis 8 (Male & Female) platform. All source .upk files are extracted and ready for conversion.

Scope of Work:

  • Modular Armor Sets: Tiers 1, 2, and 3. Must be delivered as modular components (Head (Tier 3 only), Torso, Arms, Legs) rigged for both G8M and G8F.

  • Weapon Props: Tiers 1–3 base models plus all modular attachments (optics, stocks, magazines—approx. 10–15 per weapon).

  • Gremlin Drones: Tiers 1, 2, and 3. Original Unreal bone hierarchies are present; these need to be translated into functional Daz rigs for articulated panels and thrusters.

Technical Requirements:

  • Rigging/Weight Painting: High-quality deformation on G8 figures. Minimal clipping and "solid" look for hard-surface armor plates (no "rubbery" metal).

  • Smart Props: Accurate hand-grip alignment and parenting for all weapons to ensure "plug-and-play" compatibility with G8 hand poses.

  • Materials: PBR to Iray material conversion. Setup of Emission surfaces for original "tech-glow" areas.

Milestones & Payment: I am looking to work on a milestone basis with a 30% start / 70% completion split per phase.

  1. Paid Proof of Concept (PoC): Conversion of one specific Tier 1 armor combination and the Assault Rifle for G8F only. [The picture below is what this trial's end result should be be. Gremlin (drone behind soldier) not necessarly needed but appreciated to show in trial]

  2. Milestone 1: Remainder of Tier 1 library (M/F) + Gremlin.

  3. Milestone 2: Tier 2 library (M/F) + Gremlin.

  4. Milestone 3: Tier 3 library (M/F) + Gremlin.

Reference Clips:

Please send a PM. Specifically, I am looking for someone with experience in G8 rigging or game-to-Daz conversions. Please include your estimated rate for the initial PoC and a rough timeline for the full project.

Best, 

Evasocold


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