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radial blur from Designer to Painter

Hello Community!

This is my first post here. Ok, so the problem is that while Radial Blur works fine in Designer, it appears not to work so well in Painter, or maybe I am missing something.
While one can set up noises in planar, UV, or other projections, it cannot be done with blurs. Those work flat on UV tiles. How to overcome it?
I have tried all combinations [1] and [2] to no avail.



Replies

  • poopipe
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    poopipe grand marshal polycounter
    You want the blur done in 3d based on a projection? 

    It's not impossible but the maths are hard 

    In terms of actual implementation... Do the sums in designer, publish it to painter as a filter and off you go ..

    I'm curious now ...
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