Hello everyone!
I'm currently open to new opportunities as a 3D Rigger/Animator, and I'm eager to bring my skills to a creative, passionate team in the animation, gaming, or VFX industry.
Over the past 9 years, I’ve developed a strong foundation in both technical rigging and character animation, allowing me to bridge the gap between art and engineering. My experience includes:
đź”§ Rigging:
🎬 Animation:
– Creating animation cycles (walks, runs, idles), cinematics, and gameplay actions
– Working closely with game engines for real-time implementation
🛠️ Pipelines & Collaboration:
– Familiar with game and animation pipelines
– Comfortable working across departments to deliver production-ready assets
– Passionate about making animator-friendly rigs and improving workflows
I'm always looking for challenges that push my creativity and technical skills. Whether you're building a stylized game, a realistic cinematic, or anything in between—I'm ready to help bring your characters to life.
đź“© If you're hiring or know a team that’s looking for a Rigger/Animator, feel free to reach out.Â
here's my reel:
https://vimeo.com/1082680077
Thanks for reading—and feel free to share!