I am brand new to Marmoset, I literally downloaded the program yesterday. I am trying to render out one of my flowers, but the transparency seems to not be working. Only one material works just fine, whilst the rest of my materials are just not showing up in the viewport. When I take off the transparency, the basecolor appears in the viewport, but when I add the alpha mask (which is a png, I am using the R channel) it completely dissapears. Please help!! My mesh seems to be just fine in Maya so I'm not sure what's happening.
Marmoset viewport:
Maya viewport:
Marmoset transparency setting:
The transparency seems fine in the material sphere, and I also re-aligned normals in maya so I know my normals are facing the correct way. Turning on and off the 'use albedo alpha' doesn't do anything different. I have the same exact settings in the one material that's actually working. I also turned off back-face culling in the mesh settings:
When I go into the transparency viewport it seems like the alpha mask just isn't reading whatsoever, I don't see my alpha mask.
SOS Please help!!
Replies
Oops never mind, looked at your screenshot.