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Maya2025: With image planes, how to snap its pivot to the base?

When you have an object selected and are editing its pivot (pivot editing mode) its possible to snap the pivot to the various components of its object. All the various snapping features work this way too, such as point, edge or snapping.

I am discovering Image planes dont have any of the above features at all. Right now I need a way to snap images planes pivot to the base of the image plane, so that I can then align the base of the image plane to the grid, so that it is flush on "the ground" (or grid).

By default the pivot is centred on its image plane, if I use this default pivot to the grid, then the image plane will bisect the grid, there are times when this is okay, in this instance though, I need the base of the image plane to be flush with the grid.

I really need a way to snap the pivot to one of the corners of the image plane, I am open to mel/python scripts and hacky methods, this whole thing has thrown wrench into how I can go about using image planes.

Thank you for any help.

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