Hello! I have been taking gigs from game and animation start-ups. Some senior claimed that either personal project or gigs can lead me into getting hired. My total payment last month equals to part-time job monthly payment in Spain.
I want to up my game to get more gigs and eventually have a full-time job in a game company. How do I achieve that? I'm pretty sure most of you take gigs before advancing to full-time employment.
Here's my portfolio:
https://www.artstation.com/aarensheamus17https://www.behance.net/Thank you so much in advance. I appreciate your time.
Replies
Does JeRayhatt's art compare or exceed that of the other applicants? Does he have something unique to contribute? Is his asking salary within your budget, will he work well with the others, communicate frequently and effectively, and does his prior experience demonstrate this?
Also we have lots of advice here from experienced game industry veterans, worth a look: http://wiki.polycount.com/wiki/Game_Industry#How_to_Get_In