This is my progression thread where I will be sharing the work of my final major project at University. I study Masters in Games Art & Design with a previous background in Architecture. This project is aimed to showcase a concise variety of technical skills based on a game concept I developed within the Star Wars Clone Wars time period.
I've also developed my own modular walls & windows assets as I couldn't get the ones I had access to to play as I wanted them too. Figured it'd be better for me to create my own... I still need to make ceiling and floor pieces
Hi again everyone! As my deadline approaches (August 21st), I am joyed to share with you all a short cinematic which forms part of the final submission.
I would greatly appreciate any comments about what you like and don’t like so I may incorporate others opinions into my final critical reflection and evaluation.
Replies
I have asked on the Unreal Source Discord server for some PCG advise to make this...
Ive been given some suggestions...
But I am strugging to understand what this all means as PCG graphs are quite new to me. So that's my homework for the next couple days!
ANY PCG HELP IS APPRECIATED!!
Once it's all handed it, I'll be sure to post more breakdowns for critique and improvements.
In the mean-time, enjoy this recent screenshot
Hi again everyone! As my deadline approaches (August 21st), I am joyed to share with you all a short cinematic which forms part of the final submission.
I would greatly appreciate any comments about what you like and don’t like so I may incorporate others opinions into my final critical reflection and evaluation.
Enjoy!
https://youtu.be/C-hXcV2OhA0
https://youtu.be/9Ck7WZ_4ryY