Hello everyone, here is my attempt at modeling a mini cooper guide mesh that will later be used to shrinkwrap panels onto.
So far I managed to do everything looking nice and evenly spaced with good edge flow except for the "arch" area, where LOTS of edge loops just smash into.
I tried to improve the situation by turning two arch edges into an ngon but this results in a wobble in that area when shaded.
How could I space those edges evenly without breaking the edge flow ?
Do note that since this is a guide mesh everything need to be one block for surface continuity's sake. So splitting the arch in its own part is a no-no.
Thanks in advance for any help !
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