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Baking Problem

Elliott
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Hi there !

I made few rocks in maya and I decided to made one UV map for all of them


High & Low Poly :


UV Map : 


And, when I tried to bake it all in Substance Painter, I had weird artefact on my meshs :  



I thought is was about the UVS, but I tried to export just one of the rocks from maya to bake it solo (without changing anything in the UVS or the substance bake settings, and it work perfectly : 



So can you find why the bake is changing and do problems when i add others rocks ??

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