Hello ! This is my first time posting so forgive me if I'm not posting in the right place.
I've been modelling this little octopus for some time, this is my first rigging a character, I plan on making a mobile game. I want to be able to export the mesh and armature to Unity. I made an IK rig following
this tutorial. I watched some
tutorials, they talked about IK and FK rig switching, I understood that FK works best to move the limb in an arc and you want to be able to switch between the two rigs.
I want to do really simple animations, the octopus won't be walking or anything, it'll spend most of the time floating in the air. There are a few animations I want to make, one where the character floats from left to right, in some sort of idle animation, and another one where it moves one of its front arms to show that it's interacting with something. The face is a single texture, I'd like to move the UVs of the texture inside Unity to change the expression.
My questions are : is the IK rig enough for what i plan on making ? If i have to make another rig, what would be the right way of setting up everything ?
Thank you for reading !
Video link of the gif :
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