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Gannon interpolator
Haven't made a thread in a long time but felt like I could use more eyes on my work to get feedback and help learn some new software. Currently learning Blender and World machine to take on larger scale environments. Any tips are appreciated.

Following this reference from Vladimir Eshelin.

Here's what I've got so far blocked out.

I'm having creating the mountain shapes I want. I'm torn between trying to get world machine to make them or using this as a base and then hand sculpting the other bits and using custom rocks to get the craggy mountain tops.
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