Hello everyone, I'm new here!
I would like to ask you for advice on how best I can further develop my portfolio. I'm an aspiring Environment Artist, and I'm trying to apply my skills to creating stylized environments. I would be grateful for any advice, criticism, or guidance. Am I moving in the right direction to become a 3D artist? Maybe you have some suitable courses or just guides on YouTube, I would be grateful for any information!
Portfolio link:
https://www.artstation.com/yehor_piatkinThank you in advance
Replies
- Some elements like the tree trunks and the beams of the house are very straight. Add some width to bottoms, like weight is resting on elements and to ground them. Add some variation to straight lines. Bend horizontal beams as if they had to carry weight.
- Pay closer attention to proportions. Looking at the house, window frames are very thin compared to other beams. Use references, even for stylized scenes, to get a believable base.
- Similarly, pay closer attention to patterns and surfaces. For example the way the roof tiles are placed is very impractical: no overlap, rain will not flow off.
Maybe it will help to dissect work of other people doing stylized works (3d and 2d). Ideally what references did they use and how did they stylize it, what was their thought process.Keep it up!