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Making a mech topology question

Wolfer
polycounter lvl 7
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Wolfer polycounter lvl 7
hi everyone so i'm working on a mech, trying to give it a hard surface and all, but i have to wonder as i work on it if i'm keep the topology organize or making things tougher for me. Just I know if i want to have a hard surface to it needs to have some bevel edges to it. Here is how it looks so far for it body. Also luckily if this is off I have it where it basic shape of it before i did all this bevels to it.

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