Hey guys, it's an honor to be with you fellow artists!
I would really like feedback on my portfolio:
https://nads_art.artstation.com/. I kinda cramped up this whole year learning everything to make a full AAA character and I'm wondering if my portfolio can get me a mentor or a job? Maybe as a junior artist but I don't put too much expectation, I still need to learn more.
Thank you in advance!
Replies
I admit I have a lot of difficulties with fabric and materials, it's pretty hard to make them look believable. I'm thinking to learn MD sooner or later to apply to my work.
The funny thing is Arishok was one of my earliest sculpt, I think I'm digressing haha. I love sculpting, but when it comes to retopology and UV mapping, it kinda puts the mood off.
Thanks so much for your reply! I was hoping for more pros to give me feedback here but it's just wishful thinking I guess.
No, that's not what I mean. You should be proud of yourself. I'm saying, it's depressing because I've spent years trying to become skilled and got nowhere, and you've got a ridiculous level of skill in one year. It seems you have what they call "talent".
You can take a good body base mesh, cover it with complete texture sets and marvelous designer cloth. Paint it in SP using the best material sets, and your model will be even better. If you add a professional concept art at the start, it will be a top notch work. You can get it in several weeks. Don't be discouraged and don't quit. Make it.
Noted on the post-processing, I get too excited during rendering and just clicked them without realizing the consequence haha.