Hello everyone, I would like to ask experienced people how the background of buildings is made? According to my location, they will be located 500-1000 meters from the player. How to do them technically? Thank you so much for your help in advance! Because I can't find help anywhere, no one wants to help... I want it to look beautiful and the windows to light up, because it will be late in the evening in the location.
Replies
Try to put it into a real scene for comparison.. (don't focus too much about the fitting into the scene.. just the difference in noticeable details.. )
The textures maybe in some generative way.. with alternatives.. some switching lights..
Only for a night view.. or even on daylight.. and so on..
Bigger Studios don't use black magic.. ( ..i guess )
if you're never going to get near the buildings you have no reason to modularise them or do anything clever
Add details as you like..