I've been working on this for a little while in unreal engine 5 then moved to 5.2. I'm trying to create a winning junior environment or at mid level, though i don't know everything which is why I wish to ask all of you lovely folks.
What do you think, where can i do better, what should i add.
I'm using baked lighting, at the moment, I can't afford Lumen lighting with this environment. Everything but the Logs, rocks and the foliage was created by hand
Replies
Likewise the wooden architecture seems to be more like old west, with way too modern doors and windows. They also seem cut and assembled in ways that are too modern. For example your railings are perfectly square.
should i increase the intensity of the wood grain and make copies of the same materials for variation?
I can control pretty much up to 4 different materials within a single mesh, so maybe they*re too subtle?