Good job on the overall forms. Some areas to improve would be to adjust the lighting to reduce the harsh reflections on the mech and add some surface variation through roughness to break up the blocks of colour a bit more.
Are you trying to recreate the Atlas mech from Mass Effect 3? We'll need a render with better lighting to really give better critique. But as it stands, just look at your original reference for areas to improve.
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Some areas to improve would be to adjust the lighting to reduce the harsh reflections on the mech and add some surface variation through roughness to break up the blocks of colour a bit more.
We'll need a render with better lighting to really give better critique. But as it stands, just look at your original reference for areas to improve.