At MLC, we totally get it that reliability is key for game developers seeking out freelance talent. That's why our network of over 150 freelance game artists has a reputation for delivering every single time, at the highest standards. You can trust in the dependability of our freelancers, and for every MLC artist you bring on board, there's a whole squad of other artists backing them up. Unlike going it alone with your own freelancers, any challenges or hiccups are on us, not on you.
We connect game developers with the finest, seasoned artists, streamlining the process of sourcing, hiring, and managing passionate freelancers. Our approach is all about giving game developers the freedom to choose who to work with, and scaling up with ease, minus any hassle or red tape. We've got a network of artists and producers who are masters in art production, technical art, and publishing assets. Plus, we aim to create the best place to work for freelancer game artists, because happy artists are the most creative and productive.
Fixed quotes, hourly quotes or work with us on a monthly retainer basis.
Let's talk if you'd love to discuss the potential of our MLC artists collaborating with you on your projects!
More work at
https://mlc.studio
Replies
Created in Blender, ZBrush, Substance Painter and Unreal. Concepts created in Clip Studio and Photoshop.
View MLC's full collaboration with Expedition Agartha here: https://magnaludumcreatives.com/project/expedition-agartha/
Created in Blender, ZBrush, Substance Painter, Topogun, Marmoset Toolbag and Unreal.
View MLC's full 3D character portfolio here: https://magnaludumcreatives.com/portfolio/3d-characters/
Created in Blender, Maya, Substance Painter and Unity.
View MLC's full co-development collaboration with Wild Yonder here: https://magnaludumcreatives.com/project/wild-yonder/
View MLC's full 3D character portfolio here: https://magnaludumcreatives.com/portfolio/3d-characters/
Created in Blender, ZBrush, Topogun and Substance Painter.
View MLC's full 3D character portfolio here: https://magnaludumcreatives.com/portfolio/3d-characters/
Created in Blender, Maya and Substance Painter.
View MLC's full co-development collaboration with Knight Lands here: https://magnaludumcreatives.com/project/knight-lands/
View MLC's full 3D character portfolio here: https://magnaludumcreatives.com/portfolio/3d-characters/
Created in Blender, ZBrush, Topogun, Marmoset Toolbag and Substance Painter.
View MLC's full collaboration with Morbid Metal here: https://magnaludumcreatives.com/project/morbid-metal/View MLC's full 3D character portfolio here: https://magnaludumcreatives.com/portfolio/3d-characters/
Created in Blender, ZBrush and Maya, in preparation for the Opi Pets cinematic trailer MLC also created.
View MLC's full collaboration with Opis Group here: https://magnaludumcreatives.com/project/opi-pets/
View MLC's full 3D character portfolio here: https://magnaludumcreatives.com/portfolio/3d-characters/
Created in Unity.
View MLC's full co-development collaboration with Players Attic here: https://magnaludumcreatives.com/project/wild-yonder/ View MLC's full 3D environment portfolio here: https://magnaludumcreatives.com/portfolio/3d-environment/
Created in 3ds Max, ZBrush, Topogun and Substance Painter.
View MLC's full co-development collaboration with Players Attic here: https://magnaludumcreatives.com/project/wild-yonder/
View MLC's full 3D props portfolio here: https://magnaludumcreatives.com/portfolio/3d-props-assets/
Created in 3ds Max, ZBrush, Blender, Maya and Substance Painter.
View MLC's full collaboration with Knight Lands here: https://magnaludumcreatives.com/project/knight-lands/
View MLC's full 3D props portfolio here: https://magnaludumcreatives.com/portfolio/3d-props-assets/
Unreal Engine, Blender, Substance Painter, Quixel.
View MLC's full 3D environment portfolio here: https://magnaludumcreatives.com/portfolio/3d-environment/
View MLC's full 3D environment portfolio here: https://magnaludumcreatives.com/portfolio/3d-environment/
ZBrush, Blender, Maya, Substance Painter, Photoshop, Marvelous Designer
View MLC's full 3D character portfolio here: https://magnaludumcreatives.com/portfolio/3d-characters/
View MLC's full 3D character portfolio here: https://magnaludumcreatives.com/portfolio/3d-characters/
https://www.youtube.com/watch?v=Ge4hxd62Ou4
View MLC's full trailer portfolio here: https://magnaludumcreatives.com/portfolio/trailers/
Blender
View the full project here: https://magnaludumcreatives.com/project/subway-surfers-blast/
https://www.youtube.com/watch?v=bT_gRhb-Zjw
View MLC's full animation portfolio here: https://magnaludumcreatives.com/portfolio/3d-animation/
Unity
View our full 3D environment portfolio here: https://magnaludumcreatives.com/portfolio/3d-environment/
View MLC's full 3D environment portfolio here: https://magnaludumcreatives.com/portfolio/3d-environment/
Created in Blender, ZBrush, Substance Painter, Topogun, Marmoset Toolbag and Unreal.
See more here: https://magnaludumcreatives.com/portfolio/3d-characters/