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Have anyone ever tried to make a node that turns rgb colors into indexed ones ?

gnoop
polycounter
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gnoop polycounter

With a slider of number of colors? A node that would output two things : A pallete and a grayscale representation of indexed colors ?

Sometimes I wonder why we use true colors RGB textures for the base color while typical albedo/base color texture is 10-15 colors at best.

Or is there a way to import those things from Photoshop or other soft?

There was a soft 30 years ago that could do it theoretically . I can't even recall its name. Deba something

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