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Color palett when creating 3D environments

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orangesky polycounter lvl 3

Hello everyone. 

I wanted to ask a question to the community regarding the use of the color palette when creating a realistic 3D scene. 

What is the workflow when keeping a preset color palette at the time of concept and project planning?

Do the textures have to be adjusted to the colors in the palette, or is the lighting in charge of adjusting the scene to the preset palette?

Is it correct to break the palette with colors that have not been previously preset at specific moments?

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