Also been trying some new approach that would allow me to create design that is not T-posed, by going for 80% cleanliness on the hardsurface part, which later on will be retopologized properly. But for now worrying about joints, folded metal "plates", working mechanisms and elements etc without worrying about how clean it is
And original design version The top one is definitely more snake on legs, this one is a bit more like a hound with shark head, something along those lines
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Fun concept
Old concept I'm coming back to
Slowly refining the leg
Quick keyshot check with a custom real-time curvature material
Small 360 view
Also been trying some new approach that would allow me to create design that is not T-posed, by going for 80% cleanliness on the hardsurface part, which later on will be retopologized properly. But for now worrying about joints, folded metal "plates", working mechanisms and elements etc without worrying about how clean it is
Getting there
Alt colorway
And original design version
The top one is definitely more snake on legs, this one is a bit more like a hound with shark head, something along those lines