I'm proving to be a bad student that is bad at paying attention and following guides, so I'm just doing stuff that doesn't work while trying to model a car body for practice. I JRemeshed it a few times around 5k vertices, then eventually twice to 100,000 vertices. All with Auto Mirror in-between because the thin edges always get fcked up in a non-mirrored way. I try to use smooth, and go in to edit and delete verts and reconnect the mesh, and I'm doing a bad job it seems.
Cube_rm_rm_rm_rm (4x) rear detail:
Cube_rm_rm_rm (3x, earlier more workable version) rear detail:
The 3x rm's shark fin after some mesh connecting in edit mode:
(I got it all connected but there's this weird unselectable geometry I don't understand. also obviously it looks bad shape-wise, haven't even tried to correct that again yet. (And yeah, including a fin at all is weird, I just pulled one out of the mesh as part of messing around and noticed it serves as a point of challenge for me in figuring out how to deal with sharp geometry, so I haven't removed it or really considered it's role in the model itself.))
Anyways, is using Jremesh bad? Or am I using it bad?
I'm curious if there are any other kinds of tips/lamentations you want to share after seeing this mess?