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Separating Important Features from Wrinkle Maps

DustyShinigami
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DustyShinigami polycounter lvl 4

Hi,

It looks like I'll finally be experimenting with Wrinkle Maps/Morph Targets etc. soon. However, apparently, you can separate certain elements, such as the forehead and chin etc. How is this done exactly? Are they just cut out of a regular Normal map bake? Or is it done a specific way?

Thanks

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