GTA Mission Marker for Unreal Engine
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Elias Wick
About
This mission marker shader has been created in Unreal Engine. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.
Mission Marker parameters:
Color 1: Controls the color.
Color 2: Controls the color.
Glow Strength: Controls the mission marker glow strength.
Gradient Shift: Controls the color gradient shift.
Gradient Strength: Controls the gradient fading strength.
This shader works in both Unreal Engine 4 and Unreal Engine 5.
Files
3
Materials
2
Mesh
1
Size
41.1 KB
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