https://www.artstation.com/artwork/B34gJ9
Game-Ready, Tom Hardy character, portraying a Viking of my own design - which is always how I see him (that or as Bane!)
Heavily inspired by his James Delaney look on Taboo as well as everything Viking related (God of War, Vikings Tv Series, etc).
- Everything sculpted in Zbrush from scratch;
- Maya for additional polymodeling (some armor parts, belts, etc);
- Marvelous for clothing (including straps) - with additional sculpting;
- Retopo using Topogun 3;
- UVs with Ryzom UV;
- Ornatrix for 3dsMax to generate the fur/hair for the fur/hair cards.
- Cards placement in Maya with the amazing GSCurve Tool.
- Fully baked and textured in Marmoset Toolbag 4 (additional use of substance on some other parts because marmoset doesn't support udims);
- Rigged and posed inside Maya
- Rendered in Marmoset Toolbag 4.
12 Texture sets in total
- Head; Torso; UpBody; MidBody; LowBody; Accessories; Main Weapon; Hair (including chest hair); Hair Cap; Fur; Eyes and Mouth
Total tris count is close to 200k. Optimized and game-ready.
I'll be making a separate post on UE5 since that was whole different battle in and of itself!
Thank you for watching!