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Texel Dencity question.

polycounter lvl 2
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Vedro polycounter lvl 2

Hello, I have a few questions about texel density.

I have a model of an industrial air conditioner and my task is to make a texel density of 20.48(+-3 px/cm). I tried to set this value in Rizom UV, but at 2k texture the value is about 14-15, at 4k it's about 30... But in the test, the deviation from the tesel value is +-3. Maybe I need to redo the UVs? Or do I need to make a multiplay uv (for example, one for a transparent mesh of an air conditioner, the other for a body)

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