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Problem with opacity mask

polycounter lvl 2
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Ozwaar polycounter lvl 2

Hello, I'm having trouble making the lenses of my camera, look how they dop in substance painter

How it's supposed to look

When I use an opacity mask in Unreal


Export settings for Unreal (packed)

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  • Fabi_G
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    Fabi_G high dynamic range

    Hi! If you want to use a transparent shader for the lense, I would 1) assign a different material id to the lenses geometry, 2) create a transparent material (HowTo/Transparency - probably plenty tutorials out there), 3) assign the material to the lenses material slot.

    Generally, I recommend you to get used to checking the documentation and sample content to find solutions.

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