Recently, I've tried to apply to some game studios and got turned down by all of them. It just got me to the point of thinking like "I need some solid feedback and guidance on my portfolio". So here is it, guys. Please have a look.
Please tell me your opinions on the quality of the work and what is lacking to qualify for the role of 3D Modeler or Environment artist in a game studio. Please help a friend out. Thank you.
By the way, I also work as a professional 3D artist for 3 years.