After a lot of research, I created my first big stylized environment in Unreal Engine 5 π‘βοΈ
This time I made everything by myself, with the exception of some VFX blueprints like the butterflies. I put a lot of effort to create the tools that were necessary to make this environment like the virtual render texturing for the grass, modular assets, vertex painting shaders etc. Always keeping in mind creating a style that I was happy with. The concept of this scene is also my idea
I learned and enjoyed a lot during this process, I hope you enjoy it as well! π
In depth breakdowns on my ArtStation ποΈ
https://www.artstation.com/artwork/b5mern
Replies
wow, very cool !