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Advice on this sculpt?

polycounter lvl 2
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MatCGI polycounter lvl 2

I'm working on this commission, it's my first time sculpting a character, and I'm looking or feedback on the general forms and anatomy. I think it looks a bit wonky, especially from the side. I'm trying to match (or at least resemble) the face to the image supplied to me:

I'm finding that it lines up from the front (mostly), but it falls apart when viewed from the side.

The overall anatomy also looks a bit strange from the side as well:

Any advice would be much appreciated! I'm still sculpting at a pretty low poly level, but I'm hoping to get help in fixing up the overall forms before I refine all of it. I'm also going to rig it, so any advice on how to prepare the mesh for that before retopology would help!


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