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3Ds max - Imported skeleton adding random wireframe boxes all over the screen?

polycounter lvl 19
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TorQue[MoD] polycounter lvl 19

I don't know how else to explain it but when I import the fbx, there's lines all over the screen which I realized look like the object boxes you used to toggle on and off with "J", but they don't scale with the viewport (ie they are always huge).

Anyone have any idea how to turn this off?

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