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[WIP] SP2022 High-Poly Sculpt

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coolguyslims polycounter lvl 2

Hello,

I've just about finished a low-poly model to bake my high-poly sculpt, but I wanted to make sure that everything looks right with the sculpt before I continue to prevent any headaches down the road. I'm new to ZBrush high-poly sculpting and am unsure if any parts are too polished, not polished enough, or inconsistent with the rest of the meshes.

Here is the high-poly sculpt:

Also looking back at it now, I'm going to replace the hammer with something higher resolution as I can see some bumps from dynameshing.

Feel free to be as open as you want.


Thank you,

Ethan Richards

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