My rendition of Moritz Cremer's original character. Thank you Moritz for your constant help and feedback during this project!
Again, many thanks to my mentor Vincent Ménier for his patience and time, he constantly pushes me forward and guides me through the process.
The main goal of this project was to explore a sci-fi subject and develop a better workflow for hard surface modeling. Doing this character helped me better integrate everything I had learned doing my last project, be it stylization or technical principles. The most arduous part, but also the most rewarding for me was to design or redesign some of the pieces that were not as clear on the original drawing or didn't really work in 3D like the shoulder guard, the robotic hand and the drones.
Here's the link to the artstation post; the artstation post; https://www.artstation.com/artwork/6bnm8V;
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