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[Finished] Abandoned Bar: 1965 - UE4 modular environment

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ClaraTan triangle
Hey everyone, excited to share my recent finished environment here. I started this project during CGMA's UE4 Modular Environments course a few mouths ago, it was an amazing opportunity to learn how to create proper game environment using modular workflow. And I had the chance to use various techniques in the scene such as creating and applying trim sheets in the most efficient ways, use of hybrid texture and creating different shaders in unreal.

Anyway, here are the final shots, feel free to check out my Artstation https://www.artstation.com/artwork/8e2eLG
for more images, thank you!



For my old wip posts:   https://polycount.com/discussion/226269/wip-abandoned-hotel-bar-ue4-modular-environment
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