Hello Everyone,
I am trying to render my character in Marmoset Toolbag 4 with Raytrace on. In the full quality viewport Marmoset renders it correctly. But when I render it for the final result, the depth of field disappears in the backside of the transparent areas. Does anyone know where ı am wrong?
![Image: https://us.v-cdn.net/5021068/uploads/editor/mz/me1qtlzogkpe.jpg](https://us.v-cdn.net/5021068/uploads/editor/mz/me1qtlzogkpe.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/7w/loxj6fda8jen.jpg](https://us.v-cdn.net/5021068/uploads/editor/7w/loxj6fda8jen.jpg)
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