Home 3D Art Showcase & Critiques

Female Anatomy Feedback

polycounter lvl 7
Offline / Send Message
Lether polycounter lvl 7
Hi guys !! :)

I would love a feed back on this sculpt ! I am curently studying realist anatomy as a hobby but I feel a little bit stuck with my learning-curve. I feelI have to share the work to get external advice. If you have advice, tips or other, do not hesitate ! Thank you very much :)


Replies

  • hwaminjung
    Offline / Send Message
    hwaminjung triangle
    I feel like the landmarks are generally there but they don't feel feel very volumetric. For example the ribcage from the 3/4 view looks like it goes concave a bit, and so the torso feels a bit boneless. I've also attached a snippet from the book anatomy for sculptors, as I feel like that explains it better than me.
     
  • Lether
    Offline / Send Message
    Lether polycounter lvl 7
    Thank you for your feedback ! I appreciate it :)
    By "don't feel feel very volumetric", you mean i should sharpen the edge where the landmark are ?

  • carvuliero
    Offline / Send Message
    carvuliero quad damage
    I suggest to clearly indicate bony landmarks to get better idea where things are on her ,also consider whats relation between shoulder waist and pelvis will work best
  • Lether
    Offline / Send Message
    Lether polycounter lvl 7
    Thank you for your feedback Carvuliero ! I'll pay attention to this. I'll definitively implement your advice on my next sculpt and I will emphasis the landmarks. I keep in mind the relation between shoulder/waist/pelvis but could you explain it a little bit more ?
  • carvuliero
    Offline / Send Message
    carvuliero quad damage
    Sure , human body as anything else could be simplified to a few point which if later connected by lines give you the simple shape of the body .This points more or less remain the same only their relations shift which is how all varieties are made [body types]
    Shoulder waist and hip are just high points which make them useful
    Bammes have brilliant simplifications of you want a good example
  • Lether
    Offline / Send Message
    Lether polycounter lvl 7
    That is pretty good thing you teach me !!!! I had never nailed what create the differences between two bodies. Now I understand. I'll keep in mind this theory when sculpting and drawing !

    Okay, I go back to work :) Thank you !
  • Lether
    Offline / Send Message
    Lether polycounter lvl 7
    Hey polycount :)
    Here is another sculpt. I tried to follow the feedbacks you gave me (carvuliero / hwaminjung) (emphasis on landmarks, ribcage not concave, realation between shoulder/waist/pelvis,...). I am still very interested in feedbacks and comments :)


     By the way, I struggle with a few areas in the body. (In fact I struggle with all the body but those few one are the one I don't have an idea how to nail it). I don't know very well how to sculp it. Do I need more resolution on the model or something like that ? How to sculpt on those really close area ? Moreover, I was wondering if those area are good enough anatomicaly speaking. Something is odd and I can't nail it :)


     
    Have a wonderfull day :)




  • carvuliero
    Offline / Send Message
    carvuliero quad damage
    Base on specific case for form that overlap each other for example
    -butt cheeks they are equal so just make the crack between them deeper and push them together with pinch brush
    -arm and torso one overlap the other so you could use mask and iterate between the 2 with move brush, inflate could work here as well
    BTW it looks much better just spend more time with side view really looking close at your ref and in side view you have to construct a scapula

  • Lether
    Offline / Send Message
    Lether polycounter lvl 7
    Hi, thank you for the feedback ! A lot of informations to process there. I will analyse them with attention. I feel there are good thing to lead further in the comprehension of anatomy and volume.

    Thanks for the reminder for the lats/teres/serratus. It is true I struggle a little when I sculpt them. I sculpt an average thing that fit my vision but I know I don't fully understand the area also.

    I think I finally understand the iliac crest complex and how it is built there. Not easy, it takes time to fully be aware of what is doing what :)

    I'll get back to my skeleton and  my ecorché :D It is gonna be interesting :D:D

Sign In or Register to comment.