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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Default normal map texture out is RGB+A, how come?

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Alex_J grand marshal polycounter
Hi, I am wondering if there is something that I don't know about the way normal maps are typically used. The default output for normal map textures on a texture project have it set to RBG+A, with the alpha being empty. Is there a particular reason for that to be used versus just RGB?
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